Added a fly-through of the terrain to get a rough idea of how well #Unity's complex shapes perform in #WebGL. Even on my aging Mac Mini it holds up great in #Chrome. The video is a little sluggish only because it was capturing at the same time.
Added a fly-through of the terrain to get a rough idea of how well #Unity's complex shapes perform in #WebGL. Even on my aging Mac Mini it holds up great in #Chrome. The video is a little sluggish only because it was capturing at the same time.