Software by Matthew Wilber

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Projects

Web Experiments and Original Works

Zeta Comic Generator

Combining AI and Original Art

Write a sentence or two describing a premise for the comic strip. ChatGPT takes the premise and writes a three panel comic strip describing: dialog, background scenery, and character action. The text description of the background scenery is sent to the Dall-E image generator to produce background images. The character action is selected from a list of pre-drawn character art. All of these assets are merged together into a comic strip!

Illustrations

Zeta Art

Artwork featuring Alpha Zeta, the alien mascot of GreenZeta. Many are used in the articles and presentations featured on this website.

GPT 9000

Voice interface for ChatGPT

Voice interaction with ChatGPT using the Web Speech API.

ExoBits

A Procedural Art NFT Experiment

The ExoBits website is now live! Check it out and mint your own NFT at exobitsnft.com. A procedural art experiment using a 64 hex digit key to render unique characters in an HTML canvas. Characters will be sold via an ERC721 NFT contract on the Ethereum blockchain.

The Legend of Zeta

Tile Maps & Plugins in Phaser Games

Demonstration of tile map features in the Phaser framework. Created for the upcoming presentation "Tile Maps and World Building With Phaser".

GreenZeta.com

WordPress Theme

Overhaul of GreenZeta.com for 2020! A brand new WordPress theme built from scratch. New content. And a focus on projects and articles over portfolio.

Fly Eye

A Bug's Eye View

Experimentation in real-time pixel manipulation from a live camera feed with integration into a WebGL 3D canvas.

AR Costume

Real World, Virtual Gore!

An augmented reality progressive web app. Uses a target printed on a t-shirt to create a virtual costume viewable with any smartphone.

GZ Playground

Web Experiments

Web experiments and other fun stuff

Zeta Bros.

Phaser Game Tutorial

A clone of the arcade classic Mario Bros. Created for my presentation on HTML5 game development with the Phaser framework. Check it out live at the Fredericksburg Developer Group on Sep 10th, 2019.

Xmas Eve Nightmare

Interactive Fiction Engine

An on-going interactive fiction project started in 2016 and worked on only at the year's end. It uses a custom story engine called Flux. Its current incarnation involves saving your family from a Christmas without presents while trapped in a blizzard.

War of the Worlds Broadcast

In 1938, Martians Were Real.

War of the Worlds Broadcast is a demonstration Progressive Web App featuring Orson Wells' classic radio drama. CSS Animations play in sync with the audio. PWA features include offline playback and home screen installation. Relive the night of October 30th 1938, when martians were real!

GitHub CodePen

HeardCity

Sound Production Website

Click3X

iPad Site

Hormel Foods

Skippy Fun Button

92Y

VR Presentation

Little Tikes

Go Turtle Go