---
title: "Fly-Through"
date: "2018-10-19T00:00:00+00:00"
tags: ["unity","unity3d","webdev","WebGL"]
project: null
---

# Fly-Through

Source: https://greenzeta.com/update/fly-through/
Last updated: 2018-10-19T00:00:00+00:00

Added a fly-through of the terrain to get a rough idea of how well \#Unity's complex shapes perform in \#WebGL. Even on my aging Mac Mini it holds up great in \#Chrome. The video is a little sluggish only because it was capturing at the same time.
