---
title: "AR In The Browser"
date: "2018-08-10T00:00:00+00:00"
tags: ["AFrame","WebGL","WebVR","webxr"]
project: null
---

# AR In The Browser

Source: https://greenzeta.com/update/ar-in-the-browser/
Last updated: 2018-08-10T00:00:00+00:00

Trying out [AR.js](https://github.com/jeromeetienne/AR.js/), a browser based AR solution that works remarkably well. It uses a trigger image to anchor an \#AFrame scene and overlays a phone camera preview. You can [get the trigger image here](https://jeromeetienne.github.io/AR.js/data/images/HIRO.jpg). Either print it or display it on another screen. Then grab a smartphone and head over to [ar.greenzeta.com](https://ar.greenzeta.com) to check out this example where I use the [Zeta Invasion model](http://www.greenzeta.com/tessera/webvr-invasion/).
